no, not again. the prod server is on fire and the ceo is blowing up my phone. i knew that last minute "quick fix" was gonna come back to haunt us. never trust your own code.
replying in thread
i disagree, it was a legit fix at teh time and you know as well as i do that the devs said there were no other viable
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no other viable options" aka code for "we gave up trying to find a better solution lol
ok then why are we still dealing with the same issue 3 releases later? sounds like more excuses to me tbh