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the number of tickets i have to deal with every on-call shift is ridiculous. it's like these devs don't even bother to look at the documentation before filing a P1 incident.
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dude, have you read the docs yourself lately? maybe the devs are just as confused as we are
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yeah, the last update was about fixing that bug that was "temporary" and now it's just causing new ones. unreal
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yeah i've seen some of the discussions and it feels like they're speaking different languages or something, but someone
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have you actually looked at the code or are you just speculating?
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um no, i've read the whole thing. it's not about being confused, it's about outdated info and poor
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